Monday 14 May 2018

What is Glitch art ( Digital Transformations part 4 - Relation to traditional art )

Glitch art cannibalizes the art of the past as source material. With the advent of cheap high speed internet access and the low cost of computing devices and the zero cost of open source software anything that can be found online or on media devices is fair game.  The art of the past becomes the source on which we cut our teeth and learn our craft .

Laura Boergadine Sapp - pixelsort of Vermeers girl with a pearl earring 2018

Greek and Roman classical sculpture is a staple of much glitch art ( and vaporwave)

Riccardo Di Trani - Laocoon
I struggle with finding a relationship between traditional art and glitch art as I believe they are fundamentally different , traditional art is grounded in real space, uniqueness and possession, whereas glitch art is grounded in our experiences of and interaction with technology , specifically its malfunction , mediated and disseminated through on line social networks. 

For the most part its practitioners are amateurs and untrained in the traditional sense, but  knowing how to use computers or devices as second nature, breaking the old art school atelier tutor/student system and if the gallery is the screen , and the studio is the screen and your peers are constantly present regardless of location what purpose do traditional art schools have? What is also different to traditional art is audience , reception and the gallery of the screen , a painting or sculpture might exist within a gallery as a thing to be seen or bought by a specific audience, they are static , as is film received through cinema or television, or satellite, what glitch art does that is different is declare here is what we make here are the tools, make something ,it is not received passively it encourages making, the unique object that can be possessed becomes valueless, replaced by images and ideas that can be universally accessed, edited and shared.

Ideas such as finish , the resolved piece , the object in general , concept and ownership become irrelevant ( though attribution of source is always stressed) , instead replaced with immediacy , novelty and speed , sometimes works generating works in response within seconds , the idea of the conversation in art between artist and audience becomes the cut and thrust of post and counter-post . Work becomes intensely collaborative ( see the facebook group Glitch request) as does the exchange of technique and tools ( see the facebook group GAC tooltime ) - it's art at the speed of social media update which traditional art just cannot keep up with or even comprehend .

We eat traditional art as material. 
see also http://www.theperipherymag.com/on-the-arts-glitch-it-good/

ikillerpulse ( requires tomato.py in working directory)

I've been working on this script for the last week or so. What does it do? It takes an input video/s,  converts to a format we can use f...